10 条题解
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#include<windows.h> #include<bits/stdc++.h> using namespace std; int Your = 6, Other = 6; string daojuname[] = {"放大镜", "手铐", "小刀", "78", "饮料"}; double Yourmoney;
int shi, kong; int q[10], qlen; //1 实 2 空 int Rand(int x, int y) { int A = rand(), B = rand(); return A * 1ll * B % (y - x + 1) + x; } int T;//ou->you int daojulen; int daoju[10]; int daojulen1; int daoju1[10]; void build_gun() { kong = Rand(1, 4); shi = Rand(1, 4); qlen = 0; printf("%d发实弹,%d发空弹\n", shi, kong); int a1 = kong, a2 = shi; for (int i = 1; i <= kong + shi; i++) { // Sleep(50); int sum = Rand(1, a1 + a2); if (sum <= a1) { a1--; q[++qlen] = 2; } else { a2--; q[++qlen] = 1; } } int maxn = min(4, 8 - daojulen); printf("你获得了%d个道具:\n", maxn); daojulen += maxn; for (int i = 1; i <= maxn; i++) { // Sleep(50); int kkk = Rand(0, 4); daoju[kkk]++; cout << daojuname[kkk]; if (i != maxn) { printf(","); } } printf("\n"); maxn = min(4, 8 - daojulen1); printf("恶魔获得了%d个道具:\n", maxn); daojulen1 += maxn; for (int i = 1; i <= maxn; i++) { int kkk = Rand(0, 4); daoju1[kkk]++; cout << daojuname[kkk]; if (i != maxn) { printf(","); } } printf("\n"); system("pause"); system("cls"); } void IsOver() { if (Your <= 0) { printf("你输了\n"); system("pause"); exit(0); } if (Other <= 0) { printf("你赢了\n你获得了奖金$%.2lf\n", Yourmoney); system("pause"); exit(0); } } void wait() { for (int i = 1; i <= 3; i++) { Sleep(500); printf("."); } Sleep(500); } int Hurt = 1; int shoukao_you; void Timeyou() { int x; while (1) { printf("你的生命:%d/6\n恶魔生命:%d/6\n", Your, Other); printf("剩余实弹数:%d 剩余空弹数:%d\n", shi, kong); printf("你现在拥有的道具:\n"); for (int i = 0; i <= 4; i++) { cout << daojuname[i]; printf("%d", daoju[i]); printf("个"); if (i != 4) { printf(","); } } printf("\n"); printf("恶魔现在拥有的道具:\n"); for (int i = 0; i <= 4; i++) { cout << daojuname[i]; printf("%d", daoju1[i]); printf("个"); if (i != 4) { printf(","); } } printf("\n"); printf("现在是你的回合\n"); printf("你要\n1.向恶魔开枪\n2.向自己开枪\n"); for (int i = 0; i <= 4; i++) { printf("%d.使用", i + 3); cout << daojuname[i] << '\n'; } scanf("%d", &x); if (1 <= x && x <= 7) { break; } printf("输入不合法\n"); Sleep(1145); system("cls"); } if (x == 1) { printf("你决定向恶魔开枪"); T++; wait(); if (q[qlen] == 2) { Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(shi) * 1.0 / (double)(shi + kong))); kong--; qlen--; Hurt = 1; printf("是空弹\n"); if (shoukao_you == 1) { shoukao_you = 0; printf("因为你使用了手铐,所以可以再来一次\n"); Sleep(500); T--; } } else { // printf("((%lf))\n",Yourmoney); Yourmoney += (double)(5000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong))); // printf("{{%lf}}\n",Yourmoney); shi--; qlen--; Other -= Hurt; Hurt = 1; printf("是实弹\n"); Sleep(500); IsOver(); if (shoukao_you == 1) { shoukao_you = 0; Yourmoney += 1000.0; printf("因为你使用了手铐,所以可以再来一次\n"); Sleep(500); T--; } } } else if (x == 2) { printf("你决定向自己开枪"); wait(); if (q[qlen] == 2) { Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong))); kong--; qlen--; Hurt = 1; printf("是空弹\n"); } else { Yourmoney += 5000.0 * (1 + (double)(shi) * 1.0 / (double)(shi + kong)); T++; shi--; qlen--; Your -= Hurt; Hurt = 1; printf("是实弹\n"); Sleep(500); IsOver(); if (shoukao_you == 1) { shoukao_you = 0; printf("因为你使用了手铐,所以可以再来一次\n"); Sleep(500); T--; } } } else if (x == 3) { //{"放大镜","手铐","小刀","烟","饮料"}; if (daoju[0]) { daoju[0]--; daojulen--; printf("你使用了放大镜\n"); wait(); printf("\n你看到了"); if (q[qlen] == 1) { printf("实弹\n"); Yourmoney += 2500.0; } else { printf("空弹\n"); } Sleep(500); printf("\n"); } else { printf("你现在没有放大镜\n"); Sleep(1145); system("cls"); } } else if (x == 4) { if (daoju[1]) { if (!shoukao_you) { daoju[1]--; daojulen--; printf("你使用了手铐\n"); printf("你获得了连开两枪的机会\n"); shoukao_you = 1; } else { printf("你已经用过手铐了\n"); } Sleep(1145); system("cls"); } else { printf("你现在没有手铐\n"); Sleep(1145); system("cls"); } } else if (x == 5) { if (daoju[2]) { if (Hurt == 1) { daoju[2]--; daojulen--; printf("你使用了小刀\n"); printf("若下一发为实弹则伤害+1\n"); Yourmoney += 500.0; Hurt = 2; } else { printf("你已经用过小刀了\n"); } Sleep(1145); system("cls"); } else { printf("你现在没有小刀\n"); Sleep(1145); system("cls"); } } else if (x == 6) { if (daoju[3]) { if (Your ^ 6) { daoju[3]--; daojulen--; printf("你使用了78\n"); printf("你回复了一点生命\n"); Yourmoney += 500.0; Your++; } else { printf("你现在不需要78\n"); } Sleep(1145); } else { printf("你现在没有78\n"); Sleep(1145); system("cls"); } } else { if (daoju[4]) { daoju[4]--; daojulen--; printf("你使用了饮料\n"); wait(); printf("\n"); printf("你退了一发"); if (q[qlen] == 2) { printf("空弹"); kong--; } else { printf("实弹"); Yourmoney += 500.0; shi--; } qlen--; Sleep(500); } else { printf("你现在没有饮料\n"); Sleep(1145); system("cls"); } } Sleep(1000); system("cls"); } int Know;//通过放大镜得知下一发子弹 int shoukaoemo; void fightyou() { printf("恶魔决定向你开枪"); T++; wait(); if (q[qlen] == 2) { Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong))); kong--; qlen--; Hurt = 1; Know = 0; printf("是空弹\n"); if (shoukaoemo) { printf("因为恶魔使用了手铐,所以可以再来一次\n"); T--; Sleep(500); shoukaoemo = 0; } } else { Yourmoney += (double)(5000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong))); shi--; qlen--; Your -= Hurt; Hurt = 1; printf("是实弹\n"); Know = 0; Sleep(500); IsOver(); if (shoukaoemo) { printf("因为恶魔使用了手铐,所以可以再来一次\n"); Yourmoney += 1000.0; T--; Sleep(500); shoukaoemo = 0; } } } void fightemo() { printf("恶魔决定向自己开枪"); wait(); if (q[qlen] == 2) { Yourmoney += 2000.0 * (1 + (double)(shi) * 1.0 / (double)(shi + kong)); kong--; qlen--; printf("是空弹\n"); Know = 0; } else { Yourmoney += 5000.0 * (1 + (double)(kong) * 1.0 / (double)(shi + kong)); shi--; T++; qlen--; Other -= Hurt; Hurt = 1; printf("是实弹\n"); Know = 0; Sleep(500); IsOver(); if (shoukaoemo) { printf("因为恶魔使用了手铐,所以可以再来一次\n"); T--; Sleep(500); shoukaoemo = 0; } } } void Timeother() { printf("你的生命:%d/6\n恶魔生命:%d/6\n", Your, Other); printf("剩余实弹数:%d 剩余空弹数:%d\n", shi, kong); printf("你现在拥有的道具:\n"); for (int i = 0; i <= 4; i++) { cout << daojuname[i]; printf("%d", daoju[i]); printf("个"); if (i != 4) { printf(","); } } printf("\n"); printf("恶魔现在拥有的道具:\n"); for (int i = 0; i <= 4; i++) { cout << daojuname[i]; printf("%d", daoju1[i]); printf("个"); if (i != 4) { printf(","); } } printf("\n"); printf("现在是恶魔的回合\n"); Sleep(1500);
if (Other != 6) { if (daoju1[3]) { daoju1[3]--; daojulen1--; printf("恶魔使用了78\n"); printf("恶魔回复了一点生命\n"); Other++; Yourmoney += 500.0; Sleep(1145); system("cls"); return ; } } if (Know == 0 && kong == 0) { Know = 1; } if (Know == 0) { if (abs(shi - kong) < 2 && kong != 0) { if (daoju1[0]) { daoju1[0]--; daojulen1--; printf("恶魔使用了放大镜\n"); wait(); printf("\n恶魔看到了"); if (q[qlen] == 1) { printf("实弹"); Yourmoney += 2500.0; Know = 1; } else { printf("空弹"); Know = 2; } Sleep(1145); system("cls"); return ; } } } else if (Know == 1) { if (Hurt == 1 && daoju1[2]) { daoju1[2]--; daojulen1--; Hurt++; printf("恶魔使用了小刀\n"); printf("若下一发为实弹则伤害+1"); Yourmoney += 500.0; Sleep(1145); system("cls"); return ; } else { if (shi >= kong + 1 && daoju1[1] && shoukaoemo != 1) { daoju1[1]--; daojulen1--; shoukaoemo = 1; printf("恶魔使用了手铐\n"); printf("恶魔获得了连开两枪的机会\n"); Sleep(1145); system("cls"); return ; } fightyou(); system("cls"); return ; } } else { if (daoju1[4]) { daoju1[4]--; daojulen1--; printf("恶魔使用了饮料\n"); wait(); printf("\n"); printf("恶魔退了一发"); if (q[qlen] == 2) { printf("空弹"); kong--; } else { printf("实弹"); shi--; } Know = 0; qlen--; Sleep(500); Sleep(1145); system("cls"); return ; } else { fightemo(); Sleep(1145); system("cls"); return ; } } if (shi >= kong) { fightyou(); } else { fightemo(); } Sleep(1145); system("cls");} void Play() { while (1) { if (shi == 0) { build_gun(); T = 0; continue; } if (T % 2 == 0) { Timeyou(); } else { Timeother(); } } } void danrenplay() { for (int i = 1; i <= 3; i++) { printf("."); // Sleep(1000); } printf("\n"); printf("又来了一位挑战者...\n"); Sleep(1000); int x; while (1) { printf("准备好参与恶魔的游戏吗?胜者带走奖金,败者将会在此长眠\n1.好的\n2.没问题\n"); scanf("%d", &x); if (x == 1 || x == 2) { break; } printf("输入不合法\n"); Sleep(1145); system("cls"); } while (1) { printf("你清楚我们的规则吗?\n1.清楚\n2.不清楚\n"); scanf("%d", &x); if (x == 1 || x == 2) { break; } printf("输入不合法\n"); Sleep(1145); system("cls"); } if (x == 1) {
} else { for (int i = 1; i <= 3; i++) { printf("."); Sleep(1000); } printf("\n"); printf("规则:\n"); printf("你和恶魔都各有6点生命\n") ; printf("每一回合开始前,你将知道一共有几发实弹,几发空弹,同时双方都将获得4个道具作为补给(上限为8个)\n"); printf("每一回合,你可以选择对自己开枪,对恶魔开枪或者使用道具\n"); printf("如果你对自己开枪,若为空弹,则可以继续行动,否则,停止行动\n"); printf("如果你对恶魔开枪,无论如何,都将停止行动\n"); printf("道具一览:\n"); printf("放大镜:可以知道下一发子弹是空弹还是实弹\n"); printf("手铐:增加一次本回合的行动次数\n"); printf("小刀:若下一发子弹为实弹,则伤害+1\n"); printf("78:可以回复1点体力\n"); printf("饮料:可以退一发子弹\n"); system("pause"); system("cls"); } printf("好吧\n"); Sleep(1145); printf("游戏将要开始了哦\n"); Sleep(1145); system("cls"); Play();} void IsOver_duo() { if (Your <= 0) { printf("玩家B赢了\n玩家B获得了奖金$%.2lf\n", Yourmoney); system("pause"); exit(0); } else if (Other <= 0) { printf("玩家A赢了\n玩家A获得了奖金$%.2lf\n", Yourmoney); system("pause"); exit(0); }
} void build_gun_duo() { kong = Rand(1, 4); shi = Rand(1, 4); qlen = 0; printf("%d发实弹,%d发空弹\n", shi, kong); int a1 = kong, a2 = shi; for (int i = 1; i <= kong + shi; i++) { // Sleep(50); int sum = Rand(1, a1 + a2); if (sum <= a1) { a1--; q[++qlen] = 2; } else { a2--; q[++qlen] = 1; } } int maxn = min(2, 8 - daojulen); printf("玩家A获得了%d个道具:\n", maxn); daojulen += maxn; for (int i = 1; i <= maxn; i++) { // Sleep(50); int kkk = Rand(0, 4); daoju[kkk]++; cout << daojuname[kkk]; if (i != maxn) { printf(","); } } printf("\n"); maxn = min(2, 8 - daojulen1); printf("玩家B获得了%d个道具:\n", maxn); daojulen1 += maxn; for (int i = 1; i <= maxn; i++) { int kkk = Rand(0, 4); daoju1[kkk]++; cout << daojuname[kkk]; if (i != maxn) { printf(","); } } printf("\n"); system("pause"); system("cls"); } void Timeyou_duo() { int x; while (1) { printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n", Your, Other); printf("剩余实弹数:%d 剩余空弹数:%d\n", shi, kong); printf("玩家A现在拥有的道具:\n"); for (int i = 0; i <= 4; i++) { cout << daojuname[i]; printf("%d", daoju[i]); printf("个"); if (i != 4) { printf(","); } } printf("\n"); printf("玩家B现在拥有的道具:\n"); for (int i = 0; i <= 4; i++) { cout << daojuname[i]; printf("%d", daoju1[i]); printf("个"); if (i != 4) { printf(","); } } printf("\n"); printf("现在是玩家A的回合\n"); printf("玩家A要\n1.向玩家B开枪\n2.向自己开枪\n"); for (int i = 0; i <= 4; i++) { printf("%d.使用", i + 3); cout << daojuname[i] << '\n'; } scanf("%d", &x); if (1 <= x && x <= 7) { break; } printf("输入不合法\n"); Sleep(1145); system("cls"); } if (x == 1) { printf("玩家A决定向玩家B开枪"); T++; wait(); if (q[qlen] == 2) { Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(shi) * 1.0 / (double)(shi + kong))); kong--; qlen--; Hurt = 1; printf("是空弹\n"); if (shoukao_you == 1) { shoukao_you = 0; printf("因为玩家A使用了手铐,所以可以再来一次\n"); Sleep(500); T--; } } else { // printf("((%lf))\n",Yourmoney); Yourmoney += (double)(5000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong))); // printf("{{%lf}}\n",Yourmoney); shi--; qlen--; Other -= Hurt; Hurt = 1; printf("是实弹\n"); Sleep(500); IsOver_duo(); if (shoukao_you == 1) { shoukao_you = 0; Yourmoney += 1000.0; printf("因为玩家A使用了手铐,所以可以再来一次\n"); Sleep(500); T--; } } } else if (x == 2) { printf("玩家A决定向自己开枪"); wait(); if (q[qlen] == 2) { Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong))); kong--; qlen--; Hurt = 1; printf("是空弹\n"); } else { Yourmoney += 5000.0 * (1 + (double)(shi) * 1.0 / (double)(shi + kong)); T++; shi--; qlen--; Your -= Hurt; Hurt = 1; printf("是实弹\n"); Sleep(500); IsOver_duo(); if (shoukao_you == 1) { shoukao_you = 0; printf("因为玩家A使用了手铐,所以可以再来一次\n"); Sleep(500); T--; } } } else if (x == 3) { //{"放大镜","手铐","小刀","烟","饮料"}; if (daoju[0]) { daoju[0]--; daojulen--; printf("玩家A使用了放大镜\n"); wait(); printf("\n玩家A看到了"); if (q[qlen] == 1) { printf("实弹\n"); Yourmoney += 2500.0; } else { printf("空弹\n"); } Sleep(500); printf("\n"); } else { printf("玩家A现在没有放大镜\n"); Sleep(1145); system("cls"); } } else if (x == 4) { if (daoju[1]) { if (!shoukao_you) { daoju[1]--; daojulen--; printf("玩家A使用了手铐\n"); printf("玩家A获得了连开两枪的机会\n"); shoukao_you = 1; } else { printf("玩家A已经用过手铐了\n"); } Sleep(1145); system("cls"); } else { printf("玩家A现在没有手铐\n"); Sleep(1145); system("cls"); } } else if (x == 5) { if (daoju[2]) { if (Hurt == 1) { daoju[2]--; daojulen--; printf("玩家A使用了小刀\n"); printf("若下一发为实弹则伤害+1\n"); Yourmoney += 500.0; Hurt = 2; } else { printf("玩家A已经用过小刀了\n"); } Sleep(1145); system("cls"); } else { printf("玩家A现在没有小刀\n"); Sleep(1145); system("cls"); } } else if (x == 6) { if (daoju[3]) { if (Your ^ 4) { daoju[3]--; daojulen--; printf("玩家A使用了烟\n"); printf("玩家A回复了一点生命\n"); Yourmoney += 500.0; Your++; } else { printf("玩家A现在不需要烟\n"); } Sleep(1145); } else { printf("玩家A现在没有烟\n"); Sleep(1145); system("cls"); } } else { if (daoju[4]) { daoju[4]--; daojulen--; printf("玩家A使用了饮料\n"); wait(); printf("\n"); printf("玩家A退了一发"); if (q[qlen] == 2) { printf("空弹"); kong--; } else { printf("实弹"); Yourmoney += 500.0; shi--; } qlen--; Sleep(500); } else { printf("玩家A现在没有饮料\n"); Sleep(1145); system("cls"); } } Sleep(1000); system("cls"); } void Timeother_duo() { int x; while (1) { printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n", Your, Other); printf("剩余实弹数:%d 剩余空弹数:%d\n", shi, kong); printf("玩家A现在拥有的道具:\n"); for (int i = 0; i <= 4; i++) { cout << daojuname[i]; printf("%d", daoju[i]); printf("个"); if (i != 4) { printf(","); } } printf("\n"); printf("玩家B现在拥有的道具:\n"); for (int i = 0; i <= 4; i++) { cout << daojuname[i]; printf("%d", daoju1[i]); printf("个"); if (i != 4) { printf(","); } } printf("\n"); printf("现在是玩家B的回合\n"); printf("玩家B要\n1.向玩家A开枪\n2.向自己开枪\n"); for (int i = 0; i <= 4; i++) { printf("%d.使用", i + 3); cout << daojuname[i] << '\n'; } scanf("%d", &x); if (1 <= x && x <= 7) { break; } printf("输入不合法\n"); Sleep(1145); system("cls"); } if (x == 1) { printf("玩家B决定向玩家A开枪"); T++; wait(); if (q[qlen] == 2) { Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(shi) * 1.0 / (double)(shi + kong))); kong--; qlen--; Hurt = 1; printf("是空弹\n"); if (shoukaoemo == 1) { shoukaoemo = 0; printf("因为玩家B使用了手铐,所以可以再来一次\n"); Sleep(500); T--; } } else { // printf("((%lf))\n",Yourmoney); Yourmoney += (double)(5000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong))); // printf("{{%lf}}\n",Yourmoney); shi--; qlen--; Your -= Hurt; Hurt = 1; printf("是实弹\n"); Sleep(500); IsOver_duo(); if (shoukaoemo == 1) { shoukaoemo = 0; Yourmoney += 1000.0; printf("因为玩家B使用了手铐,所以可以再来一次\n"); Sleep(500); T--; } } } else if (x == 2) { printf("玩家B决定向自己开枪"); wait(); if (q[qlen] == 2) { Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong))); kong--; qlen--; Hurt = 1; printf("是空弹\n"); } else { Yourmoney += 5000.0 * (1 + (double)(shi) * 1.0 / (double)(shi + kong)); T++; shi--; qlen--; Other -= Hurt; Hurt = 1; printf("是实弹\n"); Sleep(500); IsOver_duo(); if (shoukao_you == 1) { shoukao_you = 0; printf("因为玩家B使用了手铐,所以可以再来一次\n"); Sleep(500); T--; } } } else if (x == 3) { //{"放大镜","手铐","小刀","烟","饮料"}; if (daoju1[0]) { daoju1[0]--; daojulen1--; printf("玩家B使用了放大镜\n"); wait(); printf("\n玩家B看到了"); if (q[qlen] == 1) { printf("实弹\n"); Yourmoney += 2500.0; } else { printf("空弹\n"); } Sleep(500); printf("\n"); } else { printf("玩家B现在没有放大镜\n"); Sleep(1145); system("cls"); } } else if (x == 4) { if (daoju1[1]) { if (!shoukaoemo) { daoju1[1]--; daojulen1--; printf("玩家B使用了手铐\n"); printf("玩家B获得了连开两枪的机会\n"); shoukaoemo = 1; } else { printf("玩家B已经用过手铐了\n"); } Sleep(1145); system("cls"); } else { printf("玩家B现在没有手铐\n"); Sleep(1145); system("cls"); } } else if (x == 5) { if (daoju1[2]) { if (Hurt == 1) { daoju1[2]--; daojulen1--; printf("玩家B使用了小刀\n"); printf("若下一发为实弹则伤害+1\n"); Yourmoney += 500.0; Hurt = 2; } else { printf("玩家B已经用过小刀了\n"); } Sleep(1145); system("cls"); } else { printf("玩家B现在没有小刀\n"); Sleep(1145); system("cls"); } } else if (x == 6) { if (daoju1[3]) { if (Other ^ 4) { daoju1[3]--; daojulen1--; printf("玩家B使用了烟\n"); printf("玩家B回复了一点生命\n"); Yourmoney += 500.0; Other++; } else { printf("玩家B现在不需要烟\n"); } Sleep(1145); } else { printf("玩家B现在没有烟\n"); Sleep(1145); system("cls"); } } else { if (daoju1[4]) { daoju1[4]--; daojulen1--; printf("玩家B使用了饮料\n"); wait(); printf("\n"); printf("玩家B退了一发"); if (q[qlen] == 2) { printf("空弹"); kong--; } else { printf("实弹"); Yourmoney += 500.0; shi--; } qlen--; Sleep(500); } else { printf("玩家B现在没有饮料\n"); Sleep(1145); system("cls"); } } Sleep(1000); system("cls"); } int asdasd; void duorenplay() { while (1) { if (shi == 0) { build_gun_duo(); T = asdasd; asdasd++; continue; } if (T % 2 == 0) { Timeyou_duo(); } else { Timeother_duo(); } } } int main() { srand(time(0)); int x; while (1) { printf("请选择你想要的模式:\n1.单人\n2.双人(此模式中,生命值为4,道具补给为2)\n"); scanf("%d", &x); if (x == 1 || x == 2) { break; } printf("输入不合法\n"); Sleep(1145); system("cls"); } system("cls"); if (x == 1) { danrenplay(); } else { Your = Other = 4; duorenplay(); } return 0; }
信息
- ID
- 6804
- 时间
- 1000ms
- 内存
- 128MiB
- 难度
- 1
- 标签
- 递交数
- 234
- 已通过
- 67
- 上传者